Ubiquitous Ghosts ─ Tao Ya-Lun Solo Exhibition

2020 / 08 / 22 Sat.

2020 / 11 / 01 Sun.

10:00 - 18:00

About

The Ghost-list Body of Virtuality

What is “real”? What is “reality”? Reality is what continues to exist even ifwhen one stops believing in it; it is what lies independently outside one’s mind and thinking.

When contemporary technology gives birth to the virtual body – a fresh sensory system co-created by the corporeal body, program and machines – it manifests its existence in the form of ambiguous, elusive “ghosts.” —it It is characterized by an “absence” that suspends all “presence” and legitimate power structures as well as regular, habitual living experiences. This renders all that is “present” incapable of encoding, categorizing and controlling the “absent” ghosts; contrarily, the “absent” ghosts launch a total deployment and control over everything that is “present.”

The Ubiquitous Site of “Ghosts”

The death of a great or a savior-like figure might be viewed as a dividing point between the new and old worlds. Death is not merely the end of physical life. It also indicates the sublimation and continuation of existence, a transition from the physical body to the virtual “ghost.” Therefore, the death of a great, a savior-like figure could be sensationalized and virtualized by frenetic followers, deifying the figure into a being with the power of redemption. “Ghost” is the continuation of the figure’s life, ubiquitous and haunting. It infiltrates and permeates our subconscious, expanding into a multi-dimensional space of “microscopic power.”

Contemporary technological governance, at any given time, is “the invisible arrivant.” As governance technology advances in time, it lurks deeper, becoming ubiquitous and free from all rules. It manifests in unexpected contents and forms. It unrestrainedly infiltrates thingsmatters, domains, individuals and consciousness that it attempts to control and monitor, cancelling our privacy at any time and depriving us the freedom to survival while realizing full infiltration from the virtual realm to the physical world and achieving a total control over human consciousness and soul. Contemporary political powers take turn to evoke the spirits of “savior-like figures” and utilize “the faith and truth that is yet to come and yet to realize” to extend and enhance governance technology. The combination of contemporary technology and authoritarian regimes will give rise to a “ghost-like,” super-efficient governance system that is ubiquitous and unprecedented, surpassing the Orwellian totalitarianism.


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Notice to Visitors

1. The first floor of the exhibition space features interactive installations and AR works. The second floor is dedicated to VR artworks.

2. At the first floor exhibition space, please follow the instructions given by the Museum and our staff. Please do not touch the artworks.

3. The second floor exhibition space VR experience notice:

A According to the user safety guidelines from the device manufacturer, visitors from age 6 to 12 must be accompanied by an adult. Children under the age of 6 are advised not to use the device.
B Each artwork allows one person at a time to experience. Please follow the staff’s instructions and join the queue to wait for your turn.
C Please follow the procedures during the VR experience.
D Please do not touch or disturb visitors who are participating in the VR experience.
E Some content includes darkness, flashlights, enclosed spaces, eerie atmosphere and falling scenes. Visitors with disabilities, cardiac condition or other serious medical condition, or are pregnant or elderly, viewer discretion is advised.
F If you feel discomfort during the VR experience, raise your hand to ask for assistance from the staff.

4. Photography in the exhibition space is allowed. Please be aware of the visitor route and do not disturb the others. Flashlights, tripods, selfie sticks, camera stabilizers are not allowed. Filming and live-streaming are also prohibited.

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Artist

TAO Ya-Lun

Tao Ya-Lun (b.1966) was born in Taipei, Taiwan. He received his BFA from the Department of Fine Arts, National Normal University, and his MFA from the Institute of Plastic Art, Tainan National University of the Arts. He is currently a professor at the College of Communication, National Chengchi University. Tao is a new media art pioneer in Taiwan, whose creative practice has begun with image installation, sound installation, mechanical installation and light art, and has recently moved on to time-based art in the form of AR and VR. He mostly draws his inspiration and topics from technological trends in this digital era, which reflect how human beings use technology as a means of physical extension and discuss bodily perception, the working of consciousness and the interaction between virtuality and reality.


Tao is the recipient of the New Media Art Installation Award in the 2018 Contemporary Audio-Visual and New Media Arts Festival (MADATAC) in Madrid, Spain. He was also the grant recipient of the Taiwan Fellowship Program launched by Asian Cultural Council, which he visited the United States as an exchange scholar. He has been invited to be the artist-in-residency by the Headlands Center for the Arts in San Francisco, and was sponsored by the Hong Kong Arts Development Council to be the first artist-in-residency at 1a space. He has also done an artist residency at the Nordic Institute for Contemporary Art that is prestigious for both digital images and technology arts. Tao has been honored by various awards, among which are the first prize of the scholarship program of the Cité Internationale des Arts, Paris; the outstanding alumnus of Tainan National University of the Arts; the Taipei Prize and Taipei County Prize, which are the most iconic prizes in Taiwan’s contemporary art scene; and the Li Chun-Shen Contemporary Painting Award that represents the spirit of the Asian contemporary art world, for which he was the youngest recipient of all time.

Artworks

Dream
Self-imaging Device
Aura Suddenly Appearing
State of Mind
Inside the Arts - Tao Ya-Lun’s Hyperspacetime Wonderland
Vanish Into Thin Air No.1-No.7
Augmented Reality — Virtual Reality
Wandering Ghost No.1
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